I know to you as a developer, this sounds like a lame excuse, but your game is simply unacceptably slow early on, even for a JRPG. I want to like your game, I really do, but you give me nothing besides story early. The random encounters are so frequent, the character's movement speed is so slow, the character's can do nothing besides basic attacks, the enemies take so many hits....this all just conpounds on each other to take the fun out of your game. If you had just one of two of these, it would be forgiveable, but will all of these plaguing your game, at least initially, it makes it a chore to play.
So far I liked the dialogue, and I'm going to guess that the game's strength lies in the story and characters more than the combat system, and while that might be true, story needs good gameplay to keep the player interested. A game needs an almost impossibly good story to keep the player going when gameplay is as boring as it is in this game, and the story isn't that good.